Somewhere in the 18 month process of fleshing out the Fratres project Freddie & I realized that we were on to a concept that literally nobody else was pursuing... storyline worlds. Storylines, yes. Worlds, yes. But worlds with in-game, playable storylines... no. As fun as building x by x lots had been up till now, it didn't take us too long to hear our new calling. so here were are making it happen.